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Pulsar lost colony steam charts
Pulsar lost colony steam charts











Vegetation is scarce, but even moderate precipitation can make the desert bloom.

pulsar lost colony steam charts

Significant temperature variations between day and night cycles. Precipitation and major bodies of surface water are relatively rare. Forests can be found in the more temperate polar regions, but vegetation is otherwise scarce.ĭry, rocky world with a nitrogen-oxygen atmosphere. The dust-covered terrain consists largely of mesas and canyons. Each class additionally supports a different set of possible planetary features and blockers.ĭry, rocky world with a nitrogen-oxygen atmosphere. The nine habitable world types are divided equally into three climate categories: dry, frozen and wet. Their suitability ranges in accordance to a given species' homeworld, which affects the rate of population growth.Ī planet's habitability (and subsequent future terraforming costs) is determined by its climate system.

pulsar lost colony steam charts

Habitable planets are the only planets that can be colonized and terraformed, besides some notable exceptions. In addition each unblocked district slot will grant additional planet capacity depending on the world type: So on a planet with no modifiers to housing usage, the planet capacity will equal total housing while modifiers reducing pop housing usage will have a slightly higher planet capacity.

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Each unit of free housing provides +1 planet capacity and each pop provides +1 planet capacity.

  • Homeworlds have a size between 18 and 21Įach colony has a planet capacity, which determines how many pops can it support before growth starts to slow down.
  • Planets can have various sizes but habitable ones will always be within the following margins:

    pulsar lost colony steam charts

    The planet size determines the visual size of a planet and the maximum number of districts the planet can support if it's habitable.











    Pulsar lost colony steam charts